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Mystery house game replay
Mystery house game replay






mystery house game replay

Oyachi was so impressed with Moritani's game that he worked with him to finish the title and commercialize it.

mystery house game replay

The concept was fairly unique for the Japanese PC market at the time when most titles were action oriented.

mystery house game replay

Tsukasa Moritani who had made a game called Mystery House, a title about navigating an in-game environment to find treasure. One of these customers was a local dentist named Dr.

#MYSTERY HOUSE GAME REPLAY SOFTWARE#

Micro Cabin's founder, Naoto Oyachi, was a hobbyist himself so customers would often share software they were making with him in order to get his feedback. At the time, Micro Cabin was one of the few stores in the area that specialized in selling computer products and thus local computer hobbyists flocked to the shop. Micro Cabin was originally founded in 1981 as a computer shop called "Micro Cabin Yokkaichi" located in the city of Yokkaichi in the Mie Prefecture. Development Photo of Naoto Oyachi (center) and Tsukasa Moritani (right) from the September 1983 issue of Technopolis. A direct sequel to Micro Cabin's Mystery House was released later in the same year called Mystery House II. While Micro Cabin's Mystery House is clearly inspired by the seminal Mystery House created by On-Line Systems in 1980, sharing the same name and similar gameplay, it bares no connection to that title nor its official Japanese port created by StarCraft in 1983. The game has the player navigating a mansion through the use of an English verb-noun text parser in order to locate a valuable diamond hidden inside. Mystery House, or Mystery House I (ミステリーハウスI) as it is written in Japanese on the box, is an adventure game developed by Micro Cabin in June 1982 for the Sharp MZ-80B followed by various ports for other computers.








Mystery house game replay